Digital Simulator for Entrepreneurial Finance (FINANCEn_LAB)

Other Subjects > Social Sciences Europe University of Atlantic > Research > Projects I+D+I Cerrado Inglés The main proposal of this project is to create digital interactive tools that will help the end-beneficiaries (potential and current entrepreneurs) to develop skills and acquire necessary practical knowledge to effectively apply for funding and manage their financial situation. From the general perspective, our project is expected to contribute to the improvement in financial literacy, especially, among HE students, as potential entrepreneurs, through an effective method of learning by doing. The project aims at covering the gap of practical financial competences considered as a critical barrier for entrepreneurship. Possible solution goes through cooperation between financing actors and educational sector. Thus, common training will be complemented with real practice, which includes individual and collaborative work, very different from traditional school assignments, since it will connect funding agents (banking professionals, investors, mentors and similar) with entrepreneurs and students. This DIGITAL LEARNING ENVIRONMENT BASED ON COLLABORATIVE LEARNING with financial agents is the core of our innovative proposal. Besides that, the project will deploy actions to empower HE teachers and entrepreneur coaches. Thus, the project will reach the following segments of people: university students, entrepreneurs, teachers, start-up incubators, financial agents for an estimated total of 840 direct participants and 14600 additional reached online. The main project activities will be oriented to the production of four intellectual outputs: 1) Practical cases in entrepreneurial finance for training purposes. 2) Digital Simulator for entrepreneurial finance (trainer’s tool). 3) Digital Simulator for entrepreneurial finance (self-learning tool). 4) Report on recommendations for entrepreneurial finance stakeholders and policy makers. The project implies cooperation of different type of organizations. The HE institutions and Banking/Financial sector will collaborate closely to ensure that we use appropriate content. Representative institutions will incorporate the tools into their trainings and will disseminate the project results properly. Entrepreneurial institutions will support the outputs creation attracting the attention of practitioners and professionals in the entrepreneurial field. The project pursues long term impact by providing HE lecturers, VET/adult training providers and Entrepreneurial institutions with innovative tools in order to spread the practical knowledge on entrepreneurial funding. It is of special interest to raise awareness on the different alternative sources of funding besides the traditional bank loans, such as crowdfunding, business angels, capital venture and so on, and offer current and future entrepreneurs practical training since it will also generate significant impact measured over time. metadata , FUNIBER mail UNSPECIFIED (2020) Digital Simulator for Entrepreneurial Finance (FINANCEn_LAB). Repositorio de la Universidad. (Unpublished)

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Abstract

The main proposal of this project is to create digital interactive tools that will help the end-beneficiaries (potential and current entrepreneurs) to develop skills and acquire necessary practical knowledge to effectively apply for funding and manage their financial situation. From the general perspective, our project is expected to contribute to the improvement in financial literacy, especially, among HE students, as potential entrepreneurs, through an effective method of learning by doing. The project aims at covering the gap of practical financial competences considered as a critical barrier for entrepreneurship. Possible solution goes through cooperation between financing actors and educational sector. Thus, common training will be complemented with real practice, which includes individual and collaborative work, very different from traditional school assignments, since it will connect funding agents (banking professionals, investors, mentors and similar) with entrepreneurs and students. This DIGITAL LEARNING ENVIRONMENT BASED ON COLLABORATIVE LEARNING with financial agents is the core of our innovative proposal. Besides that, the project will deploy actions to empower HE teachers and entrepreneur coaches. Thus, the project will reach the following segments of people: university students, entrepreneurs, teachers, start-up incubators, financial agents for an estimated total of 840 direct participants and 14600 additional reached online. The main project activities will be oriented to the production of four intellectual outputs: 1) Practical cases in entrepreneurial finance for training purposes. 2) Digital Simulator for entrepreneurial finance (trainer’s tool). 3) Digital Simulator for entrepreneurial finance (self-learning tool). 4) Report on recommendations for entrepreneurial finance stakeholders and policy makers. The project implies cooperation of different type of organizations. The HE institutions and Banking/Financial sector will collaborate closely to ensure that we use appropriate content. Representative institutions will incorporate the tools into their trainings and will disseminate the project results properly. Entrepreneurial institutions will support the outputs creation attracting the attention of practitioners and professionals in the entrepreneurial field. The project pursues long term impact by providing HE lecturers, VET/adult training providers and Entrepreneurial institutions with innovative tools in order to spread the practical knowledge on entrepreneurial funding. It is of special interest to raise awareness on the different alternative sources of funding besides the traditional bank loans, such as crowdfunding, business angels, capital venture and so on, and offer current and future entrepreneurs practical training since it will also generate significant impact measured over time.

Item Type: Other
Uncontrolled Keywords: emprendedores, simulador, financiación, finanzas, practicas, plataforma digital
Subjects: Subjects > Social Sciences
Divisions: Europe University of Atlantic > Research > Projects I+D+I
Date Deposited: 07 Sep 2022 23:30
Last Modified: 24 Feb 2023 23:30
URI: https://repositorio.uneatlantico.es/id/eprint/3522

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Influence of E-learning training on the acquisition of competences in basketball coaches in Cantabria

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Josep Alemany Iturriaga mail josep.alemany@uneatlantico.es, Álvaro Velarde-Sotres mail alvaro.velarde@uneatlantico.es, Javier Jorge mail , Kamil Giglio mail ,

Alemany Iturriaga

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Do ICT firms manage R&D differently? Firm-level and macroeconomic effects on corporate R&D investment: Empirical evidence from a multi-countries context

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Remote Sensing and Environmental Monitoring Analysis of Pigment Migrations in Cave of Altamira’s Prehistoric Paintings

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Ultra-Wide Band Radar Empowered Driver Drowsiness Detection with Convolutional Spatial Feature Engineering and Artificial Intelligence

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